Lorican's Stories (76 - 100, most recent first)
Dragonsfall Weyr
Amber Hills Hold
Vintner Hall
Healer Hall
Hidden Meadows
Dolphin Cove Weyr
Dolphin Hall
Emerald Falls Hold
Harper Hall
Printer Hall
Green Valley Hold
Leeward Lagoon Hold
Barrier Lake Weyr
Sunstone Seahold
Citrus Bay Hold
Elsewhere on Pern
NPC Weyr
River Bluff Weyr
Seacraft Hall
Add + to a search term if it must be present in the result, - if it must be absent.
Staying Alive
Lorican decides to learn some self-defense from G'ran and J'ackt
Writers: Estelle, Miriah, Paula
Characters: Lorican, G'ran, J'ackt
Warmth and Smiles
Lorican learns his art was appreciated .
Writers: Estelle, Miriah
Characters: Lorican, Urlene
The Warmth of Art
Urlene finds Lorican's portfolio of art...
Writers: Estelle, Miriah
Characters: Urlene, Lorican
Back to the Weyr
R'fal comes across the burned out smithy on a sweepride
Writers: Estelle
Characters: R'fal, Lorican, Hallad
He Has To Go
Lorican wakes after the fire at the smithy
Writers: Estelle
Characters: Lorican, Hallad (NPC)
You Know Too Much
Lorican has an unwelcome visitor in the smithy
Writers: Miriah, Estelle
Characters: Lusilk, Lorican
Something Came Up (1/2)
Brennault finally tracks Lorican down after he vanished from
Dolphin Cove without saying goodbye
Writers: Aaron, Estelle
Characters: Brennault, Lorican
Something Came Up (2/2)
Brennault talks to Lorican after his arrival at Rocky Bay
Writers: Aaron, Estelle
Characters: Lorican, Brennault
Choices (1/3)
At the meeting place, Lorican remembers reading the letters
Writers: Estelle
Characters: Lorican
Choices (2/3)
Lorican tries to decide what to do about the letters
Writers: Estelle
Characters: Lorican
Choices (3/3)
Lorican makes a decision and faces the consequences
Writers: Estelle
Characters: Lorican
Cedar Vale (1/2)
The search for Jilmon draws to a close
Writers: Estelle
Characters: Lorican
Cedar Vale (2/2)
Lorican confronts his attacker
Writers: Estelle
Characters: Lorican, Jilmon
Don't Tell Anyone
Lorican remembers how he got into his current situation...
Writers: Estelle
Characters: Lorican
The Trail Goes Cold (1/2)
Lorican seems to reach a dead end in his search for the holdless thief
Writers: Estelle
Characters: Lorican
The Trail Goes Cold (2/2)
Lorican gets an unexpected clue to Jilmon's whereabouts
Writers: Estelle
Characters: Lorican
Following the Trail
Lorican speaks to the smith who bought his tools
Writers: Estelle
Characters: Lorican
A Line of Beauty
Lorican meets Urlene in the bathing room, and has an idea
Writers: Estelle, Miriah
Characters: Lorican, Urlene
Go, Now
Spooked by events at the Weyr, Lorican decides it's time to leave
Writers: Estelle
Characters: Lorican
A Starting Point
Lorican's stolen tools are returned
Writers: Estelle
Characters: Lorican, Anderli
On the Mend
Lorican has another check-up with Urlene
Writers: Estelle, Miriah
Characters: Lorican, Urlene
Good to See You
Brennault returns to the Weyr and checks up on Lorican
Writers: Aaron, Estelle
Characters: Brennault, Lorican
No Hammering
Urlene checks up on Lorican's head injury
Writers: Estelle, Miriah
Characters: Urlene, Lorican
Two Important Questions (1/2)
Lorican is not all he seems...
Writers: Estelle
Characters: Lorican, Jilmon
Two Important Questions (2/2)
Lorican starts to make a plan
Writers: Estelle
Characters: Lorican, Jilmon