Beastcraft
From Triad wiki
Contents
History
The Beastcraft Hall was founded twenty turns after the end of the Ninth Pass. It was decided that the Hall would be located near Opal Cove Hold.
Hall Schedule
Apprentices
Beastcraft Hall requires all of its members to be involved in the education process. The following is a typical day for the apprentices:
6 c/m Breakfast7 c/m Dormitory clean-up & inspection
8 c/m First class session
10 c/m Second class session
12 c/m Noon meal
13 c/m Chore sections/ individualized lessons
14 c/m Third class session
16 c/m Chore sections/ individualized lessons
17 c/m Free time
18 c/m Evening meal
19 c/m Individual lessons
20 c/m Mandatory study
21 c/m Free time
22 c/m Light's out
Journeymen
- Journeymen have more relaxed schedules, at least with regards to lights out and free time. Journeymen resident at the Hall receive a new assignment each month, within the confines of the Hall and Opal Cove Hold's area. Any journeyman assigned elsewhere will be responsible for whatever duties his current position requires at that location.
Masters
- Masters have permanent assignments and are given more free time to pursue their individual projects.
Details of Animal Care